Skriv rcon_password DITTPASSORD Nå har du autentisert deg som serverens administrator, og du kan utføre en rekke kommandoer.
Her er en liste over de vanligste kommandoene:
rcon changelevel < mapname > - skifter map. F.eks. rcon changelevel de_dust2.
rcon hostname < servernavn > - skifter navn på serveren.
rcon sv_password <ønsket passord> - setter et passord man trenger for å joine serveren.
rcon go - laster ESL Match-config som brukes til 5v5-match.
rcon gamer.no - laster Gamer.no's offisielle liga-config.
rcon warmup - laster warmup-settings (evig med penger, instant re-spawn etc.)
rcon mp_restartgame 1 - restarter mappet og nullstiller alle poeng.
rcon mp_friendlyfire <0/1> - slår friendly fire av(0) eller på(1).
Er du usikker på hvilket RCON-passord du har, så kan du gå til "Configuration Files" på kontrollpanelet og så klikke "Text Editor" på filen "csgo\cfg\server.cfg".
Der vil du finne det gjeldende RCON-passordet bak linjen "rcon_password". Ønsker du å skifte passordet, så skriver du inn ønsket passord og klikker save, etterfulgt av en server-restart.
Ønsker du å sette et permanent join-passord på serveren din, så kan du gå til "Configuration Files" på kontrollpanelet og så klikke "Text Editor" på filen "csgo\cfg\server.cfg".
Der vil du finne en linje som heter sv_password "". Skriv det du ønsker mellom hermetegnene. F.eks. sv_password "bolle". Husk å klikke save og restarte serveren!
Flere RCON Kommandoer:
| Command | Description |
|---|---|
| rcon_password YOURRCONPASSWORD | Set rcon passsword. Leave blank to disable rcon |
| exec nameCONFIG.cfg | Performas the configuration file and loads the settings and scripts contained therein. |
| stats | Provides a console output with information about time CPU, IN, OUT, Uptime, FPS Player and the Server. |
| mp_buytime | set the time of purchase, in seconds, how long to buy the player at their spawnpoint. Example: mb_buytime "0.40". |
| mp_autoteambalance | The teams are balanced more in the same number or a player. Note 0=off, 1=on |
| mp_c4timer | Sets the time until the bomb explodes in seconds. Example: mp_c4timer "50" = 50 Secons |
| mp_chattime | Select the time set how long chat messages are displayed: Example: mp_chattime "5" |
| mp_fadetoblack | Hereby sets whether the screen is black after death or not: example: 0=off, 1=on |
| mp_decals | Amount of details (for example, bullet holes, blood) remark: 0=on; 2048=max |
| mp_freezetime | specifies the time in seconds whten the players may start running the round restart. example: mp_freezetime “6″ = 6 seconds |
| mp_friendlyfire | team players take damage if you fire her. |
| mp_hostagepenalty | Specifies how much are hostage killings on the server allows. remark: 0=off; 1=1 hostage murder; 2=2 hostage killings |
| mp_limitteams | Have Specifies how many players a team may more than the other. remark:0=nothing |
| mp_roundtime | Sets the time a round. remark: 3=3 Minutes; 2.5=2Min 30 Secs; 0=no timelimit |
| mp_maxrounds | Specifies after how many rounds a map change takes place. remark: 0=no mapchange |
| mp_flashlight | Determines whether the players are allowed to use a flashlight or not. remark: 0=off; 1=on |
| mp_autokick | Kicks the inactive players. remark: 0=off; 1=on |
| mp_friendly_grenade_damage | Team players take damage if hit with a hand grenade. remark: 0=off; 1=on |
| mp_tkpunish | Determines whether one is punished for a team kill or not. remark: 0=off; 1=on |
| mp_startmoney | Sets with how much money you start Starts in the first round. example: mp_startmoney “800″ = 800 Dollar |
| sv_enablevoice | Determines whether you can use a voice in-game or not. remark: 0=off; 1=on |
| sv_alltalk | Specifies whether the opposing team hears the voice. Comment: 0=off; 1=on |
| mp_restartgame | Specifies the number of seconds the map Restarted. examples: mp_restartgame “2″ = Restart in Seconds |
| sv_password | Sets a password to the server. example: sv_password ******* |
| mp_playerid | specifies whether you can read the name of the killer. |
| mp_forcecamera | Determines who to watch when you're death. remark: 0=all; 1=own; 2= one remains at the same place where you can be thrown up. |
| sv_gravity | Sets the Garavitationrate |
| sv_cheats | Allows the user some HL² cheat mods such as "GodMod" |
| noclip | It is invulnerable and can fly through everything. |
| mp_allowspectators | Determines whether you can in the spectator mode. |
| sv_pausable | Specifies whether anyone can pause the game. |
| con say | Write text messages on the Console. |
| changelevel MAPNAME | changes the Map. example: changelevel de_dust |
| map MAPNAME | changes the map and kicks all players. example: map de_dust |
| mp_footsteps | |
| mp_winlimit | Defines how many rounds a team must Winning is changed to the Map. |
| sv_rcon_maxfailures | defines after how many wrong rcon command inputs someone gets banned, eg if you have the password does not eingegben ago. |
| sv_rcon_minfailuretime | Time Settings forr sv_rcon_maxfailures. |
| sv_rcon_minfailures | |
| sv_rcon_banpenalty | |
| users | Displays the User ID and name of each player. |
| kick | Kicks a player from the server. |
| banid | Bans a player according to its ID for x minutes from the server. |
| |Banned a player after his IP for x minutes from the server. Beispiel: banip x; x=0>permanent | |
| reload | starts the map again |
| status | Lists all users on the server, with information on the Steam ID. |
| sv_maxspeed | maxspeed of the players |
